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Autoluminous mme effect
Autoluminous mme effect








Ok, so here's the basic tutorial covering the program, it's main add-on (MME), and standard features. The facial expressions just kill it in that.įor no use of kinect/mo-cap - this is pretty damn impressive (especially at the 1:10 mark).Īnyone think I should start like categorizing useful stuff for this? Models, shaders, props, maps, etc? A LOT of this stuff is hard as balls to find, let alone get to work right - figure if anyone is actually interested in learning this, I might as well go full retard and explain as much as I can. But if you have any further questions, feel free to ask.Mech: Yeah, first time I saw that one I lost my shit laughing so hard. I don’t think I have to explain much more than this. There are a few things you can edit easily by changing the value from 0 to 1, such as lessening the amount of AutoLuminous reflected (#define HALF_DRAW) or adding an X shadow (#define UseXShadow).Īnd that’s all. (At least adjust the transparency of WorkingFloor before you save your pic/video, itsjustahugepetpeeveofmineok A )īut if you want it to look more like the regular WorkingFloor effect, just go to the WorkingFloorRT tab and hide whatever you don’t want reflected.Īnd if you want to go even further, open up WorkingFloorAL.fx in a text-editor program such as Notepad. If done correctly, the reflection should be nice and glowy. Just… just make an effect folder like I did, if you haven’t done so already. Yes, you’re going to have to go all the way to where you have WorkingFloorAL saved. Go to the AL_EmitterRT tab, find WorkingFloorAL, double-click on it (or click on it, then click Set Effect), and switch the effect from AL_Object to AL_WorkingFloor. (If you don’t have this, make sure you have the latest version of MME)

autoluminous mme effect

To make the parts with AutoLuminous show up, open the Effect Mapping window, located in the MMEffect drop down menu. Make sure you load those two after you’ve added your backgrounds/stages/accessories/etc. Ok, first off, let’s just remove all these extra effects I added and concentrate on what’s important here: WorkingFloorAL and AutoLuminous.

autoluminous mme effect

Make sure you have the latest version of WorkingFloorAL (latest version at the time of typing this is v0.0.3). What is this nothing is glowing everything is reflected why is this happening And you probably tried using WorkingFloorAL, just to be a bit disappointed. You probably already know what WorkingFloor is.










Autoluminous mme effect